interface OptionalWebSocketManagerOptions

export interface OptionalWebSocketManagerOptions

Optional additional configuration for the WebSocketManager

compression : CompressionMethod | null = null (no compression)

The compression method to use

encoding : Encoding = 'json'

The encoding to use

handshakeTimeout : number | null

How long to wait for a shard to connect before giving up

helloTimeout : number | null

How long to wait for a shard's HELLO packet before giving up

identifyProperties : GatewayIdentifyProperties

Properties to send to the gateway when identifying

initialPresence : GatewayPresenceUpdateData | null

Initial presence data to send to the gateway when identifying

largeThreshold : number | null

Value between 50 and 250, total number of members where the gateway will stop sending offline members in the guild member list

readyTimeout : number | null

How long to wait for a shard's READY packet before giving up

retrieveSessionInfo : (shardId: number) => Awaitable<SessionInfo | null>

Function used to retrieve session information (and attempt to resume) for a given shard

shardCount : number | null

The total number of shards across all WebsocketManagers you intend to instantiate. Use null to use Discord's recommended shard count

shardIds : number[] | ShardRange | null

The ids of the shards this WebSocketManager should manage. Use null to simply spawn 0 through shardCount - 1

updateSessionInfo : (shardId: number, sessionInfo: SessionInfo | null) => Awaitable<void>

Function used to store session information for a given shard

version : string = '10'

The gateway version to use